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	<title>The Intellectual Gamer</title>
	<link>http://theintellectualgamer.com</link>
	<description>Portraying the more sophisticated side of Gaming</description>
	<lastBuildDate>Fri, 07 Aug 2009 07:20:24 +0000</lastBuildDate>
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	<item>
		<title>Looking back at Far Cry 2</title>
		<description>Destructoid posted a blog about Clint Hocking (the lead designer behind Far Cry 2, Splinter Cell Chaos Theory and the latest Prince of Persia) and his discussion at the Game Developers Conference about how, basically, his plans for Far Cry 2 failed.

Hit the jump for excerpts and my thoughts.


The intentional ...</description>
		<link>http://theintellectualgamer.com/?p=50</link>
			</item>
	<item>
		<title>Here Come A New Challenger!</title>
		<description>

Hello readers!

I'll be joining The Intellectual Gamer as an associate editor and contributor. In addition to Leo's wordy walls of text, I will ensure that all my posts have colorful eye-catching pictures and maybe a video or two, because colors stimulate the mind and everyone likes to be stimulated.

A brief ...</description>
		<link>http://theintellectualgamer.com/?p=52</link>
			</item>
	<item>
		<title>The Times, they are a-changin&#8217;</title>
		<description>Are videogames deteriorating as a medium?

A good friend of mine posted on his livejournal concerning this issue.

There are several factors that amount to why gaming might feel different now than it did before back in the "good ol' days."



The gaming market has changed.
Let's face it...as gaming became popular, publishers started ...</description>
		<link>http://theintellectualgamer.com/?p=49</link>
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	<item>
		<title>F.E.A.R. 2, Why Videogame Movies suck, and vice versa</title>
		<description>Kotaku has posted a fascinating article with a comprehensive look into why movies based on videogames will always fail.

Basically, the main reason is that stories in videogames, while important, aren't exactly considered a "high priority," but rather a "bonus" if the story is really engaging.  In other words, "story" in ...</description>
		<link>http://theintellectualgamer.com/?p=48</link>
			</item>
	<item>
		<title>We interrupt your daily activities to bring you this message.</title>
		<description>http://kotaku.com/5149650/dead-rising-2-its-real-and-its-spectacular?skyline=true&#38;s=x"We were pretty sure that Dead Rising 2 video was real on Friday, now we're positive, with Capcom officially announcing the game coming to PC, PlayStation 3 and Xbox 360."I just came. :OThat is all. </description>
		<link>http://theintellectualgamer.com/?p=47</link>
			</item>
	<item>
		<title>R-Type Command/Tactics: A Bold Step Forward</title>
		<description>Every once in a while, there comes a time when developers take up the courage to delve into new frontiers in a market that is saturated with unoriginality. Irem is one such developer that has stepped forward with a brand new take on their classic shmup (shoot-em-up) series, R-Type.
After their ...</description>
		<link>http://theintellectualgamer.com/?p=20</link>
			</item>
	<item>
		<title>Dead Space</title>
		<description>Time to catch up on reviews.

Dead Space can be best described as a horror game that does everything right.  I haven't been this spooked, thrilled and exhilerated all at once.  This is a harsh, brutal foray into the dark and twisted creations that lurk in the vents, under the floor ...</description>
		<link>http://theintellectualgamer.com/?p=39</link>
			</item>
	<item>
		<title>Mirror&#8217;s Glitchy Edge</title>
		<description>After a slight recovery from being sucked into WoW again I decided to finish this game once and for all.

A friend of mine said, quote,

"I'm to fat to do Parkour
Mirrors Edge lets me do Parkour
I love video games." -J1n

This basically summed up my thoughts on it as well.  At first ...</description>
		<link>http://theintellectualgamer.com/?p=46</link>
			</item>
	<item>
		<title>Mirror&#8217;s Edge (cont.)</title>
		<description>After playing it for the second time, I encountered a very disappointing aspect of the game, which led to many, many frustrations until I just turned the game off (due to lack of time and higher blood pressure).
I didn't mention this when I played the demo, but the combat can ...</description>
		<link>http://theintellectualgamer.com/?p=45</link>
			</item>
	<item>
		<title>Call of Duty 5: Beating a Dead Warse</title>
		<description>

Seriously?  Seriously???  AGAIN????

Okay America, we get it.  You like wars.  World War 2 was the greatest war ever.  Yes.  It's time to let it go.  Drop it.

No, just because you finally decided to FINALLY bring the other half of the world war does not mean you can sneak in yet ...</description>
		<link>http://theintellectualgamer.com/?p=44</link>
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