August 7th, 2009 at 4:19 pm
Posted By: Leo Suh
Posted in: Game Theory
Posted in: Game Theory
Destructoid posted a blog about Clint Hocking (the lead designer behind Far Cry 2, Splinter Cell Chaos Theory and the latest Prince of Persia) and his discussion at the Game Developers Conference about how, basically, his plans for Far Cry 2 failed.
Hit the jump for excerpts and my thoughts.